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Clinical Trials Registry

Our Philosophy

We established criteria to provide assurance to investigators, clinicians, and patients, as well as the editors and readers of medical publications to whom we submit our data, that we are publishing comprehensive, balanced, and accurate information about our investigations. The goal of these principles is to guarantee that we generate publications in a responsible and ethical way on a consistent basis.
We are neutral towards the results and conclusions of the trials.

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Clinical Trial Ref No: 

ECR/4263/MH/UK/2020/RR-21

(Currently Closed)

PI: Nima Norbu Sherpa (nimnorsherpa@gmail.com)

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Who We Are

Our Roots

Our strength lies not only in the words we stand by, but most importantly in the actions of our initiatives. From the moment we started our work in 2000, we understood that by working together we could overcome our challenges much more efficiently, and that is why we ultimately decided to launch Universal Human Rights and Social Development Association. We strive to make a positive change in all of our pursuits.

Clinical Trials (Nutraceuticals)

Public·34 members
Owen Nelson
Owen Nelson

God Of War 3 Key


The Impossible Trials of Muspelheim, also known as Surtr's Hidden Trials, are trials that are unlocked once you have completed all of the Normal and Hard trials in Muspelheim and defeated the Valkyrie at the top of the mountain. These are the only trials you can replay in Muspelheim. There are 5 trials with one in each of the first 5 arenas and they can be done in any order.




God Of War 3 Key



This trial asks you to kill 20 enemies without taking any damage to your health. That arguably makes it the hardest of the five trials for the sheer fact that there's no room for error, but if you can figure out a good strategy it's actually one of the fastest to complete. Here's our tips:


In this challenge, you need to kill all the enemies around you quickly before time runs out. You start with 1 minute on the clock, and each kill will add more time to the clock, but it can only be extended up to 1 minute 30 seconds.


Once you reach the end of the game, you may want to consider grinding in Muspelheim to acquire Hacksilver and resources. This is particularly important in New Game +, as the Impossible Trials are the only way to repeatably get Skap Slag that you can use to purchase equipment exclusive to New Game +.


In Greek mythology, the Muses were the many daughters of Zeus and his aunt Mnemosyne, nine in total. Each Muse represents a certain element of art, music, poetry, etc. The Muses are Calliope, Clio, Erato, Euterpe, Melpomene, Polyhymnia, Terpsichore, Thalia, and Urania.


At Athens, in the chamber where Kratos gains the power of Zeus' Fury, there's a golden mural of a Muse. In Pandora's Temple there is a solid gold door dedicated to the Muses. To unlock this door, two Muse Keys are needed; however, there are 4 - in case you miss one out. They can be found:


2) In Challenge of Poseidon, after the rotating room with 4 red chests and spikes, you will encounter some Legionnaire Captains, defeat them, climb to the highest ledge and go RIGHT instead of LEFT, you'll find a treasure chest containing a muse key.


3) Also in Challenge of Poseidon, after reaching an almost-broken picture of Nyads which has a Nyad behind it, go left, you'll encounter some Legionnaire Captains. At the end of the room, there is a cracked wall, open it and you shall see loads of jars, behind all of these jars is a treasure chest which contains another key. (Since this is the last key to be found, if you got the 2 others the chest will have a small number of red orbs instead).


4) In Challenge of Hades, when on the balance beams avoiding the spinning blades you reach a point where you have to slide down a rope to reach the exit. BEFORE sliding down the rope, follow the beam to the right for this chest. (If you do miss this one you can actually go back and get it by climbing up the broken platforms that broke when you activate the switch that lets the Minotaur out. But it is hard to go back across the beams with the spinning blades because of the camera).


The Muse Keys are small figures of the Muses. Both of them can be found within Pandora's Temple. Once Kratos has both of them, he can use them to open up a passage into the Chamber of the Gods, where he'll receive an upgrade for his health and magic meters, as well as a lot of extra Red Orbs.


They were mentioned by Atreus to Freyr as the goddesses of inspiration, which make Freyr envy the Greek pantheon and question why their pantheon did not have inspiration as a job and comments on how unfair it is when Atreus implies they are all goddesses.


From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Embark on an epic and heartfelt journey as Kratos and Atreus struggle with holding on and letting go in God of War Ragnarök.


From the marble and columns of ornate Olympus to the gritty forests, mountains and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters and gods.


Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.


"From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey."


Fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.


"Right away the magic of throwing the axe, having it stick anywhere in the world, and then recalling it, and then kind of playing around with that, and realizing you can hit people with it, you can throw it behind them, move in front of them, recall it and hit him in the back."


From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods.


"In the Viking era, they always talked about, 'The gods have abandoned us.' Thor and Loki and Odin all walked the Earth at one point, but they're not around anymore. [The vikings] fight for them, but they're not there. This idea that we're at is saying, we're at a prehistory point, where gods did walk the Earth, when monsters were real before they became extinct."


Our conversation revolved around folk music, mythology, Nordic ethnic instruments, vocal writing, and classical thematic development. "Wait a minute." I asked. "Is this... a new God of War?!" Their facial expressions told me everything I needed to know. And with that, I realized I was tumbling headfirst into a daunting and challenging dream project."


Armed with lethal double chain blades, Kratos must carve through mythology's darkest creatures - including Medusa, Cyclops, the Hydra and more, while solving intricate puzzles in breathtaking environments. Fate, however, has a different plan for Kratos as he learns the truth about a heart-wrenching betrayal that will change him forever.


The sequel to the original God of War, in God of War II, Kratos sits atop his Olympus throne as the new God of War, far more ruthless than Ares ever was. Shunned by the other gods for his brutality and haunted by memories of his past, Kratos is struck down by Zeus for refusing to swear loyalty.


In God of War: Chains of Olympus, the world is plunged into darkness and the gods rendered powerless. As penance for killing those closest to him, Kratos is tasked by Athena to restore Olympus and embarks on a journey that pits him against the most feared creatures of Greek mythology. At the end of his path, Kratos must choose between his own personal redemption or saving the world from certain destruction.


Facing impossible odds and an elaborate plot, Kratos must rise from the darkest depths of Hades to scale the heights of Mt. Olympus. Armed with double-chained blades and a new array of weapons and magic, Kratos faces off against fearsome monsters of myth and gargantuan Titans on his path to bring down Zeus, King of the Gods.


God of War: Ghost of Sparta is set after the events of the original PlayStation 2 game, revealing the previously unknown struggles and history of Kratos as he challenges the deities of Olympus, eventually taking the status and title of god for himself.


As punishment for breaking this oath, Kratos is sentenced to an eternity chained within a prison for the living damned while enduring endless torture by the Furies who want to break his mind. Kratos will have to battle his way through the prison as he seeks his freedom, redemption, and the clarity to avenge his family.


From Santa Monica Studio and creative director Cory Barlog comes a new beginning for God of War. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfill a deeply personal quest.


From Santa Monica Studio comes the sequel to the critically acclaimed God of War (2018). Kratos and Atreus must journey to each of the Nine Realms in search of answers as they prepare for the prophesied battle that will end the world.


Depending on the difficulty setting, the average player can expect to take around 20-25 hours total to complete the main story. Players seeking a completionist run can expect around 40-50 hours of gameplay total. Players should enjoy the game at their own pace regardless of the time listed above.


"From a story perspective, Atreus is the humanity that Kratos lost. He's helping Kratos understand what it was like to be a human and Kratos is trying to help the kid understand what it means to be a god. The kid has no idea about any of that stuff. They're both sort of teaching each other a little bit and kind of helping each other hobble through a very difficult emotional journey." -Cory Barlog, Creative Director (Mashable)


Fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.


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